ToMotion scene editor tutorial
How to Edit AI Videos Scene by Scene in ToMotion
To edit a generated ToMotion video, open Library, choose Edit from the video's three-dot menu, and select a scene. Adjust object boundaries and narration timing, apply AI changes to the artwork, then preview and export. This guide walks through each step and the checks that keep your finished animation clear.
Open your video libraryBy ToMotion AI, a product of Assureme Technologies Private Limited.
Written for ToMotion's scene editor and checked against the current controls and credit rules on October 29, 2026. The example editing prompts below illustrate how to write a request; review each AI result before exporting.

Watch the scene-by-scene editing tutorial
Follow along with this 4 min 58 sec walkthrough, then use the written steps below as your editing checklist.
Watch this tutorial on YouTubeAt a glance
- Edit individual scenes in an existing ToMotion video, then combine the changes in a new export.
- Object boundaries control the area revealed during animation. Use an AI object update when the artwork itself needs to change.
- Choose narration start and end words to adjust an object's reveal timing.
- Preview renders are free. An AI object update costs 4 credits on success; a video export costs 10 credits after successful completion.
- Typing an editing prompt does not apply it. Use Update object before previewing or exporting the revised artwork.
What can you edit in a generated ToMotion video?
The scene editor helps you refine a video you have already generated in ToMotion. You can correct a visual detail, reveal a diagram at a more useful moment, or adjust a region that is cutting off part of an illustration. Start with one specific correction so you can judge whether the result solves it.
This workflow edits scene visuals and their relationship to the existing narration. An AI request to change a heading in the picture does not also rewrite the voiceover. Listen to the narration when checking a correction: the spoken explanation and the visible information should still agree.
| Your goal | Use | Check afterward |
|---|---|---|
| Reveal the whole illustration | Object boundary handles | The region includes every part of the intended artwork. |
| Bring a visual in with the right spoken phrase | Start word and End word | The rendered animation follows the narration naturally. |
| Correct a label, color, or illustrated detail | Edit objects and Update object | The AI result is accurate and its boundaries still fit. |
| Give another area its own animation | New object, then boundary and timing controls | The region contains artwork and has an assigned narration range. |
| Create a finished version | Render preview, then Export video | The complete exported video includes the intended changes. |
Step 1: Open your video in the scene editor
Sign in to the account that owns the video and open Library. Choose a completed video that has the Edit option. A desktop browser gives you room to work with the canvas, narration timeline, and object controls together.
Keep one editing tab for the video while you work. If you already exported an edited version, use the latest export when continuing the edit; earlier exports are available for viewing rather than continuing a separate edit branch.
- Find the video in Library and open its three-dot menu.
- Choose Edit. The editor opens in a new browser tab.
- Wait for the scenes and artwork to load, then select the scene you want to improve.
Step 2: Understand the scene, canvas, and timeline controls
Work from the scene you selected, not just the video's title. Before changing anything, look at its illustration and read the accompanying narration. This makes it easier to choose the correct object and avoid editing a similar-looking item in another scene.
- Scenes on the left: choose which part of the video you are editing.
- Canvas in the middle: select objects and inspect their boundaries over the scene artwork.
- Timeline at the bottom: see the narration words and the intervals assigned to objects.
- Edit objects and object controls on the right: write AI editing instructions or adjust the selected object's properties.
Step 3: Adjust an object's boundaries
Select the object on the canvas and inspect the outline around it. Drag its corner handles to include the artwork that belongs to that object. Leave enough room for lettering, arrowheads, and the edges of a diagram without unnecessarily including a neighboring visual.
Think of the boundary as the region the animation can reveal. Moving or enlarging that region is not the same as moving or redrawing the underlying illustration. If you want a different visual or a different placement of the artwork itself, make an AI object edit and then check the region again.
For example, if a label ends outside its outline, the last letters may be missing from the rendered animation. Expand the boundary to cover the complete label, then preview the scene. The static canvas alone is not enough to confirm the final reveal.
Step 4: Match object timing to the narration
Choose the phrase that introduces the visual. A diagram about solar panels is easier to follow when its reveal begins with the relevant explanation, rather than while the voice is still introducing a different topic.
The start and end words define the object's animation interval. Do not assume the end word means the object will disappear at that moment; review the rendered scene to judge the actual reveal and what remains visible.
- Use Reset timing if you want to return the object to its original timing.
- A timeline lane organizes object intervals; it does not rewrite or reorder the narration.
- If word alignment is unavailable for an object, its boundary can still be adjusted. Do not guess a word mapping that the editor has not provided.
- Select the object whose timing you want to change.
- In its timing controls, choose the Start word and End word from the narration.
- Check the highlighted word range and its corresponding time interval.
- If the editor reports an occupied interval, choose a compatible range or another available Timeline lane.
- Render a preview and listen while watching the object appear. Refine the range if the explanation and animation feel out of step.
Step 5: Add a new object region to the scene
Use a new object when another part of the scene needs its own reveal area and timing. Right-click the canvas and choose New object. Position its boundary over the intended area and resize it carefully.
Creating an object region does not automatically draw a new illustration inside it. A region over empty space still needs artwork. If you want to add a new visual, describe that change in the object's AI prompt and apply the update before judging the animation.
- Right-click the scene canvas and choose New object.
- Place and size the region around the intended visual area.
- Check its narration timing. If it is unassigned, choose start and end words and use Assign.
- For new or changed artwork, write an editing instruction and use Update object.
- Inspect the resulting artwork, adjust the boundary again if needed, and render a preview.
Step 6: Change scene artwork with an AI editing prompt
Select the object, open its context menu, and choose Edit to work in the Edit objects panel. State the change directly: what should be different, the exact replacement text if any, and which visual qualities should stay consistent.
A focused instruction is easier to evaluate than a broad request such as 'make this better.' For a heading correction, specify the exact heading. For a diagram, identify the component or relationship that needs changing. Review spelling and factual accuracy after every generated result.
- Use Attach objects to include other objects in the same update. Add clear instructions for each attached object.
- One successful update request costs 4 credits, including its selected objects. Group related corrections when you are ready to review them together.
- A Prompt not applied status means the written request has not changed the artwork yet. Saving, previewing, or exporting is not a substitute for Update object.
- Select the intended object and open its editing controls.
- Enter a precise request in that object's prompt field.
- Choose Update object and wait for the update to finish.
- Check the new artwork against your request, including nearby objects.
- Recheck boundaries and timing before rendering the scene.
Change the heading to 'How Solar Panels Work'. Keep the existing lettering style and the rest of the scene consistent. Make the complete heading readable inside this object's area.
Examples of clear scene-editing prompts
These are sample requests, not guaranteed outputs. Replace the subjects with the details in your own scene, attach the correct objects, and inspect the result. When an edit affects the explanation, check the existing narration too.
| Editing goal | Example instruction | Review before export |
|---|---|---|
| Correct a label | Replace the label with 'Customer support'. Preserve the surrounding diagram and keep the text legible. | Exact spelling, complete text, and agreement with the voiceover. |
| Clarify a diagram | Add an arrow from the solar panel to the battery to show the direction of energy flow. Keep the existing illustration style. | Arrow direction, technical accuracy, and its object boundary. |
| Change a visual accent | Change this folder's accent color to blue. Keep its shape and readable label consistent. | Contrast, neighboring details, and consistency across scenes. |
| Simplify a busy visual | Simplify this illustration to a single lightbulb with clean outlines. Keep the heading readable and avoid adding extra labels. | Whether the result still explains the narrated concept. |
Step 7: Recheck boundaries after every AI update
An updated illustration may occupy a different area even when you requested only a small correction. A longer heading, a new arrow, or a changed shape can extend beyond its previous boundary. Inspect all affected regions, including neighboring objects, before moving on.
Make sure the intended artwork sits inside a region that can reveal it. If part of the image looks correct on the canvas but is missing in the animation, compare that missing part with the region outline first. Then check whether the object's narration interval is assigned.
Step 8: Save your draft and render a scene preview
Use Save draft and wait for confirmation before leaving the editor or switching devices. A Saved on this device message refers to local draft storage; it is not the same as confirming a server save with Save draft.
Choose Render preview when the selected scene is ready. Read the confirmation before continuing. If a prompt has not been applied, return to editing and use Update object first. Choosing Render without prompt previews the current artwork, without the pending AI request.
When processing finishes, play the rendered scene with sound. Look for complete labels, clean reveals, correct narration timing, and unintended changes to nearby visuals. Processing time can vary, so wait for the job to finish instead of submitting repeated requests.
- Preview renders are free, so use them to catch visual and timing issues before a paid export.
- Repeat the review for each scene you changed.
- Check the moving preview rather than relying only on the static canvas.
Step 9: Review your changes and export the video
Choose Export video after you have checked the changed scenes. The Review your export dialog summarizes the export, including changed and original scenes. Make sure those counts match the work you intended to include.
Resolve any unapplied prompts before confirming if you want those requests included. Export without prompts uses the artwork already applied; it does not silently run the remaining AI edits.
Confirm Export video and wait for completion. The editor charges 10 credits after a successful export. Watch the complete exported video afterward to check scene transitions and the final explanation, not just the individual previews.
Step 10: Find the edited version in Library
Return to Library and open the video. Use its version selector to view the original and exported versions. Your original is retained, which lets you compare the explanation before and after editing.
The latest export is the version to use when continuing edits. Earlier exports are marked View only. If the editor asks you to open the latest export, return to the video's current version instead of continuing in an older tab.
Check which version is selected before downloading or sharing a file. Downloading an already-ready export again is free; creating another successful export is a separate editing action.
How many credits do scene edits and exports use?
Budget for AI artwork updates and the final export separately. Complete related corrections, inspect boundaries, and use scene previews before committing to a new export. Review the credit amount shown in the editor before confirming an update or export.
| Action | Credits | When it applies |
|---|---|---|
| Adjust boundaries or narration timing | No AI update charge | Manual adjustments do not submit an AI artwork update; exporting the finished version is separate. |
| Update object artwork with AI | 4 credits | On a successful update request, including all objects selected in that request. |
| Render a scene preview | Free | Preview the applied edits before exporting. |
| Export an edited video | 10 credits | After successful export. |
| Download an already-ready export again | Free | Download the existing result without creating a new export. |
Troubleshooting: missing objects, unapplied prompts, and older versions
Start with the message shown in the editor and the specific scene that needs attention. Fix one cause, preview again, and then decide whether another change is necessary.
| What you notice | What to check | Next action |
|---|---|---|
| Part of the artwork is missing in the preview | The object boundary may exclude that part of the image. | Expand or reshape the correct region, check timing, and render again. |
| The prompt text is saved but the image is unchanged | Look for Prompt not applied. | Use Update object, wait for success, and review the new image. |
| A new object region reveals nothing | The selected area may be blank or its timing unassigned. | Create the intended artwork with an AI update if needed, then assign its narration interval. |
| The editor rejects a narration range | Another object may occupy the selected interval or lane. | Choose compatible words or another available lane. |
| Word timing controls are unavailable | Word alignment may be unavailable for that object. | You can still adjust its boundary; avoid assuming a narration range that is not provided. |
| An older editing tab cannot continue | A newer export may now exist. | Open the latest export from Library and continue there. |
| The downloaded video looks unchanged | You may have selected the original or an earlier export. | Select the intended latest export in Library and review that version. |
Quick checklist
The edited scene still agrees with the existing narration.
Every intended AI request has been applied with Update object.
All affected boundaries include the complete artwork without capturing unrelated details.
Object intervals match the phrases they explain, and newly added regions have timing assigned.
Every changed scene has been watched in a rendered preview with sound.
The export summary contains the intended changed scenes and no unwanted pending prompts.
The complete exported video has been reviewed and the correct Library version selected.
FAQ
Can I edit a ToMotion AI video after generating it?
Yes. Open a completed video in Library, choose Edit from its three-dot menu, and select a scene. You can adjust object boundaries and narration timing, apply AI artwork updates, preview changes, and export an edited version.
How do I make an object appear with a specific narration word?
Select the object and choose its Start word and End word in the timing controls. Check the assigned interval, then render and play the scene with sound. Where word alignment is unavailable, the editor still allows boundary adjustments.
Does moving an object boundary move the illustration?
The boundary defines the region revealed during animation; changing it is not the same as redrawing or repositioning the underlying artwork. Request artwork changes through an AI object update, then check the resulting boundaries.
Can I update several objects in one AI request?
Yes. Use Attach objects, add instructions for the selected objects, and submit the update. One successful request costs 4 credits, including its selected objects. Review every affected region afterward.
Why is my AI editing prompt missing from the preview?
A typed prompt must be applied with Update object before it changes the artwork. If you render without applying it, the preview uses the current image. Return to editing, apply the prompt, review the result, and render again.
Does changing on-screen text change the voiceover too?
No. An object-editing request changes the scene artwork. The timing controls align that artwork to the existing narration. Check that any new on-screen text remains consistent with what the voiceover says.
Are scene previews free?
Yes. Preview renders are free. AI artwork updates cost 4 credits on success, and an edited video export costs 10 credits after successful completion.
Will exporting replace my original video?
Your original remains available alongside exported versions in Library. Select the version you want to review or download. Continue editing from the latest export; earlier exports are view only.
How do I save an editing session before leaving?
Choose Save draft and wait for confirmation. Saved on this device describes local draft storage, so use the explicit save action before closing the editor or changing devices.
Create your own AI video
Use ToMotion AI to turn prompts, scripts and prepared source material into narrated animated videos.